Hey guys. Today I wanted to show ya'll what I have been up to during my first weekend off in ages. First off, I'm sorry for the bad cell phone pics. My phone really is old and terrible ( too much 40k being the obvious cause.) As usually with a new codex, There are many models that just don't have a model yet, but of course we want our new shinys NOW!!! The only down side to this is that, if you spend tons of cash making your kustom models it is very difficult when GW actually makes a model, cuz then you kustom jobs look like dump in comparison to the new ones. So the trick is to make something that is obviously what it is intended to represent, without setting you back a couple of hundred. If you get lucky, the new creation may be good enough to continue to use even after the new ones come out, but making it look perfect, or to perfectly match the concept drawing, shouldn't be the primary goal in such a conversion. In fact, going of the concept is not always the best idea, as GW has been known to change there minds.
|Codex Concept pic|
|Later released model|
This is where Multi-unit boxes come in. Multi-unit boxes have their pros and cons(which is a different article all together), but it does leave you with tons and tons of unused bits. Xenos races in general can take advantage of this. Xenos conversions need to hit a certain "style note" to match the rest of the range. Using unused bits from Multi-unit boxes is great way to achieve this, you just have to be creative.
Almost every bit in this conversion is unused bits from the Immortal/ Deathmark kit and the Triach/ Lychguard kit. Obviously bits from the warrior kit were used. I did use was the front ram bit from the DE Raider kit. (f.y.i. any DE player has about 10 extra lying around and would probably just give you a few if you need them)
Running Late. I will add a few more pics later. What to you think? do they look ok?, or are they dumb lookin'?