In other news, I got my first couple games in with my Orks, and got the opportunity to play against the brand new Necrons. Orks may be the funnest army I have ever played. Ever. When you are laughin your butt off while losing, you know you are playing something you enjoy. I played mine/stevo's team lists while he got to try out his new Necron dex using his very first army. Having not even glanced through the codex before, our first game was full of interesting surprises.
Things I noticed in 2 games against them-
1) The Stormlord is pretty sweet. He was definitely the MVP of Game 1, as his nightfighting rules lasted for 4 turns, completely nerfing my shooting. The Lightning attacks were consistently hitting 2 units/tanks a turn, and doing serious damage.
2) Tomb Blades are awesome. Jetbikes with S6 blasts? Yeah, they are the bee's knees. There is something to be said about mobile firepower, and boy the Tomb Blades have it in spades.
3) Scarabs are as annoying as the interwebz say they are. They dominate vehicles, and don't die very easily. Adding Tomb Spiders makes them just stupid.
4) Warriors, in my opinion, aren't as bad as people think they are. They are still LD 10, and are rockin Gauss weapons. No, they are not something you wanna just throw at the enemy, but they will make for some great objective holders and HQ hidey squads.
All in all, I think that the new Cron codex has a lot of flavor, and is a very synergistic book, with all components in your army working together in order to prevail. I am eager to see what the Necron people are going to be bringing to the table, and what units they play.
If y'all are free this weekend and wanna get some 40k in, you should call Grand Adventures in Murfreesboro and sign up! Maybe we'll see you there!
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